Text macro substitution engine
stephenhaunts opened this issue · comments
The ability to define macros in the text that can be substituted into game text at run time.
Constants
$(MY_CONSTANT)
Game State Values
$(GameState.Health)
Textual Reality Experience Engine : Text Adventure Game Engine
stephenhaunts opened this issue · comments
The ability to define macros in the text that can be substituted into game text at run time.
Constants
$(MY_CONSTANT)
Game State Values
$(GameState.Health)