无法运行
767f opened this issue · comments
Acknowledgement
- I have read Getting-Started and FAQ
🐛 Describe the bug
Failed to render.
Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E)
System.AggregateException: One or more errors occurred. (Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E))
---> System.DllNotFoundException: Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E)
at OpenUtau.Classic.WorldlineRenderer.<>c__DisplayClass8_0.b__0() in C:\projects\openutau\OpenUtau.Core\Classic\WorldlineRenderer.cs:line 65
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
0.1.327.0
Explains how to reproduce the bug
解压后打开编辑时,不到十秒
OS & Version
win 11
Logs
Failed to render.
Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E)
System.AggregateException: One or more errors occurred. (Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E))
---> System.DllNotFoundException: Unable to load DLL 'worldline' or one of its dependencies: 找不到指定的模块。 (0x8007007E)
at OpenUtau.Classic.WorldlineRenderer.<>c__DisplayClass8_0.b__0() in C:\projects\openutau\OpenUtau.Core\Classic\WorldlineRenderer.cs:line 65
at System.Threading.Tasks.Task`1.InnerInvoke()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
0.1.327.0
只要找个dll修复工具修复即可
如果问题仍然出现,你也可以改用第三方exe引擎。这个列表整理了在openutau上经过测试的第三方引擎。
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