Interlace modes slightly off-sync on real CRT. Combing artifacts are visible
zomgugoff opened this issue · comments
zomgugoff commented
Version (or build number)
20240323
Single or Dual SDRAM?
Single (128MB)
Steps to reproduce
- Start a game with that uses an interlace video mode (Dead or Alive, Burning Rangers menu)
- On a real CRT, observe visible combing artifacts that are not observed from a real Saturn
Expected Behavior
Not seeing combing artifacts like on real hardware. This is hard to show an example of because it's hard to record a CRT.
Actual Behavior
Switching between a real Saturn and MiSTer, the combing artifacts are visible on the CRT. Both my Saturn and MiSTer are outputting RGB that is converted to YPbPr with a RGB2COMP.
Debug Output/Crash Output
No response
Additional Context
No response
Configuration Files
No response
Opened Issues and Pull Requests
No response
Kuba commented
Hi , please report issues here: https://github.com/MiSTer-devel/Saturn_MiSTer/issues
Problem already reported in proper repo MiSTer-devel/Saturn_MiSTer#170
zomgugoff commented
Oh. That's a bit confusing. Perhaps a link to that repo could be posted in the bug report form?