spite / ccapture.js

A library to capture canvas-based animations at a fixed framerate

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possibility to NOT download the gif, but to return the blob to my js class

Pie-Jie opened this issue · comments

Hi,
I'm using your ccapture.js for creating new gifs (background static image + draggable gif on a canvas).
Everything works, the gif is downloaded and looks splendid. But I actually just want to get the blob that is generated in the ccapture.js file so I can send it to an external server.

I use a timeLimit, which causes the plugin to automatically stop the capture after the given timeLimit, but I don't see where in my class this is triggered.