spensbot / captivate

Captivate Lighting & Visual Synth

Home Page:https://captivatesynth.com/

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Generic Color Support

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Generic Color Support

NEW FEATURE: The main branch now supports ARBITRARY COLOR CHANNELS!

The default behavior is to mix colors into the current scene based on the current target hue like it does with R hue 0, G 0.33 and B 0.66. So if you have a yellow light 0.16 and the scene hue param is set to 0.16, you should see the yellow lights, as well as a mix of the red and green.

NEW FEATURE: The main branch now supports CUSTOM CHANNELS that can be modulated like any other parameters!

If you want to control Yellow lights independent of the other color channels, you can instead make a custom channel called Yellow.

Custom channels can also be used to incorporate UV lights

These features will make it into the next build.