Building with XCode 14
lazzarello opened this issue · comments
Hello! I was able to build this app in XCode 14 after changing a couple configuration settings for target versions. Amazing! The app runs in an iPad Pro (6th generation) emulator. I have one of those physical devices but...it can't run iPadOS 16 anymore because...Apple made choices. The next challenge is finding hardware that can run XCode 15, which is the lowest version that can build for an iPadOS 17 target.
Might be possible to use a cloud hosting service and test flight. As it is right now, I can't physically attach my iPad to the build mac and install the app because of some weird hardware/software incompatibilities. Is this common for software dev on Apple hardware? This process is new to me.
Gonna make a fork and try a Github Action with their macos-latest
hosted runner.