spatialos / UnrealGDK

SpatialOS GDK for Unreal Plugin

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Only first Client connects to SpatialOS when running PIE with Use single process disabled.

eviK88 opened this issue · comments

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Description

When running PIE with Use single process disabled only the first client connects successfully to Spatial OS.

Expected behavior

UnrealClient equal to the number of players selected connect successfully to Spatial OS.

Current behavior

Only one UnrealClient Connects to Spatial OS.

Steps to reproduce

  1. Disable the Use Single Process (Advanced Settings> Editor Preferences> Play>Multiplayer>Use Single Process ).
  2. Select Play As Client as Editor Multiplayer Mode
  3. Run via the Editor using Dedicated server and 2 players.

Environment

What were you trying to accomplish?
Unreal Engine version 4.22 in Windows.