spatialos / UnrealGDK

SpatialOS GDK for Unreal Plugin

Home Page:https://docs.improbable.io/unreal/

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Manually creating UChannels is not supported

m-samiec opened this issue · comments

Description

The UnrealGDK does not support user's manually creating UChannels directly on UNetConnections.

Expected behavior

Manually calling UNetConnection::CreateChannelByName will result in undefined behaviour.

Possible solution

Leave creation of channels to the UNetDriver.

I've closed this as it's labeled won't fix.