Possession of different Pawns can sometime fail
m-samiec opened this issue · comments
Michael Samiec commented
Description
When a client switches pawn possession, server and/or client RPCs can get indefinitely queued, sometimes resulting in a client soft-lock.
Internal ticket
Ernest Oppetit commented
Resolved in 0.8.1 and later.
Oliver Balaam commented
This was fixed by: #1284