This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
My mods for Hades
DirectX shader bytecode cross compiler
A tool to generate Managed->IL2CPP proxy assemblies
Outputs which of the 4 confusion states a creature suffers from on a turn
Slightly rebalances Pathfinder:Kingmaker rules
LLVM Bindings for .NET
Advanced native function hooks for x86, x64. Welcome to the next level!
Format for making and loading mods for SuperGiantGames' games (Bastion, Transistor, Pyre, Hades)
Export type tree information straight from the Unity editor
Visual Studio Code debugger extension for Lua 5.1/5.2/5.3