Standard actions can be unintentionally eaten with move implementation
MangledMouse opened this issue · comments
MangledMouse commented
Clicking a location that is further away from you than your speed will cause the game to move there using move and standard action. It can be unclear that that is what is happening when the click occurs. The game occasionally even lists the distance as your move speed exactly when it is in fact slightly further. This was mitigated by the turn based mod by stopping any movement at the move speed marker and making the player click a second time if they wanted to blow their standard action on a move.
MangledMouse commented
This appears to be resolved in the latest patch