[1.16] [shaders] beacon beams use gbuffers_block shader
fayer3 opened this issue · comments
fayer3 commented
Description of Issue
beacon beams use the gbuffers_block shader, instead of the specific gbuffers_beaconbeam shader
Steps to Reproduce
- use attached test shader
- try enabling white_Beacon, which sets the color in gbuffers_beaconbeam to white
- see that it doesn't work
- try enabling white_Block, which sets the color in gbuffers_block to white
- see that the beacon is now white
OptiFine Version
OptiFine_1.16.3_HD_U_G4_pre2
Installation Method
standalone installer
F3 Debug Screenshot
Prior Testing
works in 1.14.4 with OptiFine HD U F5
Additional Information
test shader used for testing:
beacon test.zip