v2.0.7 issue when attempting to import with Rigify
0xCarnival opened this issue · comments
This is the error that I get:
Python: Traceback (most recent call last):
File "/Users/x/Library/Application Support/Blender/4.1/scripts/addons/cc_blender_tools-2_0_7/importer.py", line 1258, in modal
self.run_finish(context)
File "/Users/x/Library/Application Support/Blender/4.1/scripts/addons/cc_blender_tools-2_0_7/importer.py", line 1157, in run_finish
for chr_cache in self.imported_characters:
TypeError: 'CC3CharacterCache' object is not iterable
I'm having the same issue on a model that my coworkers have no issue importing and rigging
What type of character is it? Standard CC3+, Gamebase, ActorCore, AccuRig, Humanoid? And is there a .json file with the character?
I think there's a case where if there's no json file with the character it won't recognise a reallusion character, even if it's valid.
Edit: Confirmed there is a case, if there is no .json file, no .fbxkey file and no textures/<character_name> folder then it won't recognise a Reallusion character and generates this error.
Fixed in 2.0.8 Dev branch.
Though the character won't have any textures as they are missing?
I'm using a rig from accurig and the export has no JSON file attached to it.
But i'm using the same file and the same version of the plugin has my coworker that doesnt come across this issue tho.
Different version of the add-on maybe? Or your coworker has the textures and you don't?