It's generating bigger rig!
Lumiscend opened this issue · comments
here is what it generated as rig
As you can see the rig is not right it's almost like the default rig
Also since I don't have much experience with this idk if this problem is from my side or not but I have tried everything I can and this just don't work
If you know what I am doing wrong please let me know
The big giant bones and spheres usually means you've exported the entire scene, which confuses the rigger. Try exporting just the character with Export > Fbx > Clothed Character.
Even Exporting only Clothed Character that head bone was giant but the generate rig was good...
Thank you so much!!
I really really really appreciate this I was having this damn problem for a while but just can't figure out the solution!!
Thank you so much again!!!!