soulsmods / DSMapStudio

A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.

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Crashes when i click "load map". Low requirements exe, DSR.

DoctorMaleChicken opened this issue · comments

Crash log:

DSMapStudio Version 1.09.1

Object reference not set to an instance of an object.

at StudioCore.Scene.DebugPrimitiveRenderableProxy.GetBoxRegionProxy(RenderScene scene) in ./StudioCore/Scene/RenderableProxy.cs:line 1366
at StudioCore.MsbEditor.Universe.GetRegionDrawable(Map map, Entity obj) in ./StudioCore/MsbEditor/Universe.cs:line 154
at StudioCore.MsbEditor.MapEntity.UpdateRenderModel() in ./StudioCore/MsbEditor/Entity.cs:line 1218
at StudioCore.MsbEditor.Entity.AddChild(Entity child) in ./StudioCore/MsbEditor/Entity.cs:line 174
at StudioCore.MsbEditor.Map.LoadMSB(IMsb msb) in ./StudioCore/MsbEditor/ObjectContainer.cs:line 246
at StudioCore.MsbEditor.Universe.LoadMapAsync(String mapid, Boolean selectOnLoad) in ./StudioCore/MsbEditor/Universe.cs:line 723
at StudioCore.MsbEditor.MsbEditorScreen.Update(Single dt) in ./StudioCore/MsbEditor/MsbEditorScreen.cs:line 127
at StudioCore.MapStudioNew.Update(Single deltaseconds) in ./StudioCore/MapStudioNew.cs:line 703
at StudioCore.MapStudioNew.Run() in ./StudioCore/MapStudioNew.cs:line 274
at DSMapStudio_LowRequirements.Program.Main(String[]) in ./DSMapStudio_LowRequirements/Program.cs:line 35

The map editor isn't supported on the low requirements exe. The purpose of that executable is to not use advanced graphical functions, letting users access the param and text editors if they are unable to run the vulkan required for the regular executable.

damn.......