soulsmods / DSMapStudio

A standalone map/level editor for Demon's Souls, Dark Souls 1/2/3, Bloodborne, Sekiro, and Elden Ring.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Crash on startup

RynShirayuki opened this issue · comments

DSMapStudio Version 1.06
One or more errors occurred. (Could not find param file. Functionality will be limited.)


Could not find param file. Functionality will be limited.
at StudioCore.ParamEditor.ParamBank.LoadParamsER(Boolean partial) in D:\a\DSMapStudio\DSMapStudio\StudioCore\ParamEditor\ParamBank.cs:line 627
at StudioCore.ParamEditor.ParamBank.<>c__DisplayClass59_0.b__0() in D:\a\DSMapStudio\DSMapStudio\StudioCore\ParamEditor\ParamBank.cs:line 732
at StudioCore.Editor.TaskManager.<>c__DisplayClass4_0.b__0() in D:\a\DSMapStudio\DSMapStudio\StudioCore\Editor\TaskManager.cs:line 56
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Wherever you told mapstudio the vanilla game directory was didn't have a readable regulation in it. Easiest to verify game files.

I'll give it a quick try