Implement Simplex Noise
snogglethorpe opened this issue · comments
Miles Bader commented
It's supposed to yield fewer artifacts in many cases, because it's not based on a rectangular grid but rather a triangular one.
Shouldn't be too hard.
Snogray renderer
snogglethorpe opened this issue · comments
It's supposed to yield fewer artifacts in many cases, because it's not based on a rectangular grid but rather a triangular one.
Shouldn't be too hard.