sniperykun's starred repositories
GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
awesome-dotnet
A collection of awesome .NET libraries, tools, frameworks and software
UIFrameWork
A tiny and simple UIFrameWork for Unity4.x and Unity5.x
EnhancedScrollView
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
TinyReplaySystem
Tiny replay system for Unity3D
LibTessDotNet
C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
visionaray
A C++-based, cross platform ray tracing library
UGUIExtend
Unity ugui 扩展
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Most-Pixels-Ever-Processing
The Most Pixels Ever is an open-source Java and C++ framework for spanning Processing sketches and openFrameworks applications across multiple screens.
Unity3D-CG-programming
Various shaders.
TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
every-programmer-should-know
A collection of (mostly) technical things every software developer should know about
unity3d-dissolve-shader
This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.
hsva-unity
A Hue Saturation Value adjustment shader for Unity. Useful for making lots of character colors.
source-han-sans
Source Han Sans | 思源黑体 | 思源黑體 | 思源黑體 香港 | 源ノ角ゴシック | 본고딕
Fast-Quadric-Mesh-Simplification
Mesh triangle reduction using quadrics
UnityMeshSimplifier
Mesh simplification for Unity.
smo-shaders
A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.
android-gpuimage-plus
Android Image & Camera Filters Based on OpenGL.