Giters
snesrev
/
sm
early version
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Stargazers:
456
Watchers:
35
Issues:
30
Forks:
34
snesrev/sm Issues
Save game selection screen cancel in g_runmode = RM_MINE
Updated
8 months ago
Left wall grapple block emulator mismatch
Updated
8 months ago
Crackly audio in or near boss rooms
Updated
8 months ago
Comments count
2
How to view `printf` output?
Updated
9 months ago
Build errors on macOS Ventura (13.5.1)
Updated
10 months ago
Comments count
1
No start and select buttons working on the odroid go advance
Updated
a year ago
Screen options & menu button switch option for the game
Updated
a year ago
Comments count
1
Game slowdowns and game soft lock Pi 4
Updated
a year ago
Comments count
2
Bug Fix of a known game bug
Updated
a year ago
Romhack support?
Updated
a year ago
Going out of bounds crashes the game
Updated
a year ago
Comments count
5
Better build system?
Updated
a year ago
Comments count
8
skip intro
Updated
a year ago
[linux] wrecked ship bugs reporting
Closed
a year ago
Comments count
1
Crashes once Mother Brain is freed from her containment unit in final boss fight.
Closed
a year ago
Comments count
1
banklogs are updated
Closed
a year ago
Comments count
2
Game freezes after wall jump
Closed
a year ago
Comments count
1
Doors don't close the same way as on console
Closed
2 years ago
Comments count
2
Game Crashes On Start
Closed
2 years ago
Opening doors with grapple beam prints BUG in the console
Closed
2 years ago
super missile on phantoon segfault. pause/unpause on phantoon visual glitching.
Closed
2 years ago
Document SDL dependencies
Closed
2 years ago
Comments count
4
cart_readLorom: Assertion `0' failed
Closed
2 years ago
Comments count
1
Pressing item select simultaneously with other buttons can cause the input to get stuck
Updated
2 years ago
Comments count
2
linux build missing `Die` function
Closed
2 years ago
Comments count
1
Hang after wrap around door open at croc?
Closed
2 years ago
Comments count
10
Crash returning to Crocomire's room after grapple
Closed
2 years ago
Comments count
2
Game crashing on Launch "Verify Failure"
Closed
2 years ago
Comments count
4
add back var beam
Closed
2 years ago
Input handling and message boxes
Closed
2 years ago
Comments count
1