The probably worst economic Minetest mod.
Various common nodes have an unusual behaviour:
- Node digging
- If naturally generated: drops ~20x the regular ItemStack
- If player-placed: drops approximately the placed count
- Node placing
- It takes the entire stock (STONKS!) from your inventory
- Changes the node so that diggers will get this stack back
- Node dropping
- You can only drop one node at once
- Player killing
- You get all special nodes from the killed player
Warning: As soon your inventory is full, "random" items will be taken and dropped to free space.
There is no /clearinv
, so you need to find a way how to get rid of the
huge node quantities.
item_drop
is a nice addition to this annoying mod. You can prevent players
from doing something serious by feeding them useless items.
Code: CC0/WTFPL
Credits and PRs are welcome.