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Improve Handling of Incorrectly Prepared Texture Data

ClemensBeck opened this issue · comments

  • Improve Handling of Incorrectly Prepared Texture Data
    While we have updated the guidelines to include a section about texture preparation, Igor has concerns that this issue will persist. Users frequently overlook warnings and expect things to work seamlessly without needing to read detailed instructions (see thedworak/dfg_3dviewer#40)

Possible Solutions:

  1. Automated Checks: Implement an automated system that checks the uploaded texture data for common issues.
  2. User Feedback: Provide immediate feedback to users when their data does not meet the necessary criteria, guiding them on how to correct it.
  3. Fallback Mechanism: Develop a fallback mechanism that can handle or correct minor issues in the texture data to ensure functionality.