Improve Handling of Incorrectly Prepared Texture Data
ClemensBeck opened this issue · comments
- Improve Handling of Incorrectly Prepared Texture Data
While we have updated the guidelines to include a section about texture preparation, Igor has concerns that this issue will persist. Users frequently overlook warnings and expect things to work seamlessly without needing to read detailed instructions (see thedworak/dfg_3dviewer#40)
Possible Solutions:
- Automated Checks: Implement an automated system that checks the uploaded texture data for common issues.
- User Feedback: Provide immediate feedback to users when their data does not meet the necessary criteria, guiding them on how to correct it.
- Fallback Mechanism: Develop a fallback mechanism that can handle or correct minor issues in the texture data to ensure functionality.