`SLINT_DEBUG_PERFORMANCE` overlay not working with Skia
Enyium opened this issue · comments
Enyium commented
I'm on Windows 10 using Rust.
With FemtoVG it works, but with Skia setting the env var SLINT_DEBUG_PERFORMANCE=refresh_full_speed,overlay,console
before executing cargo run
renders no overlay at all. The console prints happen, though (they look a bit different: FemtoVG adds details from last frame: [0 layers created]
).
Simon Hausmann commented
I can confirm. This used to work, but that was before the FontMgr changes.