Shunji Kiuchi's repositories

PRayGround

GPU ray tracing framework using NVIDIA OptiX 7 and 8

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mypt

Path tracer

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ofxPostProcessing

This openFrameworks addon gives you an easy way of putting together a chain of GLSL post-processing effects.

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PRayGroundApps

My ray tracing sketches using PRayGround

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directx12_samples

書籍「DirectX12の魔導書」のサンプルプログラム

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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stb

stb single-file public domain libraries for C/C++

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