skesgin's repositories
UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
dualcontouring
Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/
DualContouringSample
An implementation of the Dual Contouring algorithm based on the reference code
greedy-mesher
Greedy mesh compiler
isosurface
A project testing and comparing various algorithms for creating isosurfaces.
NaiveSurfaceNets
Unity C# Naive Surface Net implementation
Unreal-Engine-4-Scripting-with-CPlusPlus-Cookbook
Code repository for Unreal Engine 4 Scripting with C++ Cookbook, published by Packt
Unreal.js
Unreal.js: Javascript runtime built for UnrealEngine 4
vectiler
A vector tile, terrain and city 3d model builder and exporter
VoxelPlugin
Voxel plugin for Unreal Engine
websocket-manager
Real-Time library for ASP .NET Core