Jason's repositories
UE4_OutlineMaterial
移植UE5的OverlayMatrial特性,在OverlayMateial中使用ReverseCulling绘制模型并使用法线外扩实现模型描边,支持StaticMesh和SkeletalMesh。
RTSTemplate
UE4魔兽RPG风格的RTS游戏模板
UE4SimpleSQLite
UE4 SQLite plugin (4.20~4.27)
MachineRevolution
机器革命 Machine revolution(discussing man-machine relationship and human survival) Telegram: https://t.me/+VGNWHtsVycE1MjVl
ue4-style-guide
让Unreal Engine 4工程更加规范
GenericGraph
Generic graph data structure plugin for ue4
OWS
Open World Server system
UnrealHttpServer
A UE4 plugin with an HTTP server implemented
GameNetworkingSockets
GameNetworkingSockets vs2017 project 用于游戏的开源网络库 附带vs工程 基于GameNetworkingSockets源码构建
PostProcessShadow
UE4 ShadowMap demo just use material
MyNetTest
Complete
MarchingCubeUnity
marchingcube demo in Unity C# code
FluidSimulationSurface
UE4 plugin that show a simple Fluid Simulation Surface
Fluid-SPH-CUDA
基于SPH方法的流体模拟程序,使用CUDA 6.5和C++写成,图形库使用OpenGl。粒子系统基于CUDA Toolkit 6.5的粒子Demo。
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
PBF-CUDA
Position Based Fluids CUDA implementation
GridFluidSim3D
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
OBP_Plugin
Ordered Begin Play (UE4 Plugin)
SPH-Fluid-WebGL
Fluid Simulation using Smoothed Particle Hydrodynamics