sidfarkus / cs-gol

OpenGL game of life in Crystal

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crystal-gol

This is a simple project to run a continuous game of life simulation using Crystal and OpenGL. The goal is to get a simulation running whereby the game of life conditions meet the SmoothLife rules for continuous GoL simulation: https://www.youtube.com/watch?v=iyTIXRhjXII.

Installation

Binaries are not provided, to build and run from source:

  • Install SFML
  • Run shards install
  • Run crystal run src/gol.cr

Development

Send a PR if you have ideas.

Contributing

  1. Fork it ( https://github.com/[your-github-name]/crystal-gol/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors

  • sidfarkus Ron Warholic - creator, maintainer

About

OpenGL game of life in Crystal

License:MIT License


Languages

Language:Crystal 100.0%