shiptest-ss13 / Shiptest

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[BUG] IDs must be removed and reinserted into wallets after spawning to work properly

Anticept opened this issue · comments

oops. dunno how this wasn't caught durning its many test merges. The you prob just need to refresh the wallet once you add the id should be a simple fix.

Not sure if it's related but every creature without an ID touching a door is also causing a runtime, it's trying to retrieve an ID that does not exist on the mob.

need an update method in the combined access variable in the wallet