AddJsonPlatformBundle not working on iOS
benlings opened this issue · comments
I've added this to a Xamarin.Forms application:
<PackageReference Include="Shiny.Extensions.Configuration" Version="1.1.4" />
Then in the ShinyStartup
subclass's ConfigureServices
I call
var config = new ConfigurationBuilder()
.AddJsonPlatformBundle("appsettings.json", optional: false)
.Build();
However, if I step into AddJsonPlatformBundle
, the platform-specific code isn't called. It looks like the #if
condition isn't being met.
This happens when building for iOS device + simulator, using Rider 2021.3.2 and Xamarin.iOS 15.4.0.0.
You have to have a compile target in order to get those sections to become part of the compiler. These get switched at compile time for the platform anyhow.
Please send a reproducible sample.
This has been resolved in the latest preview. Please provide a sample in the future.
@aritchie What is the status of this fix? v1.1.1 on NuGet seems to be the only non-preview version and is broken on iOS. Could we get a fixed version of v1.1.x or is there a workaround?
Also there continue to be preview builds published but no corresponding git commits in this repo that I can see, which makes me apprehensive about using a preview release without being able to see the source code. Thanks in advance for any solution to get iOS working for this.
It moved over to the main shinyorg/shiny repo several months ago and has received all bugfixes there.
@aritchie Ah good to know, thanks. That was not clear from this repo. I'd suggest archiving this repo and putting a note in the README.
Any indication on when the latest builds are expected to come out of preview?
I'm a busy guy and a lot of people use my stuff. There are lots of things I could be doing.
As to when it exits preview, I'll give the same answer I give everyone - when it is done.