SelAD / cocos2d-x-shader-gallery

A water ripple effect implemented by cocos2d-x v2.1.4

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The ripple shader effect is inspired from Panajav.

How to Use

You can put this project under your cocos2d-x root's projects folder.(I use Walzer's amazing create_project.py to create these cross-platform projects. You can refer to this wiki page for more information.)

Now I only add ios and android support, more version will be added in the future. Hope you guys will contribute.

TODO:

  1. add my own fork of cocos2d-x as a submodule
  2. convert the ripple demo to support v2.x and v3.x
  3. port all of my book's shaders with cocos2d-x v2.x and v3.x
  4. write some more shaders

Licence:

Do What The Fuck You Want To Public License (WTFPL).

About

A water ripple effect implemented by cocos2d-x v2.1.4


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