TypeError: this._client.send is not a function
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Deleted user commented
Hello, I have this problem do you have any idea?
TypeError: this._client.send is not a function
at SteamGameCoordinator._send (C:\Users\Admin\Desktop\discord\node_modules\steam\lib\handlers\game_coordinator\index.js:49:16)
at SteamGameCoordinator.send (C:\Users\Admin\Desktop\discord\node_modules\steam\lib\handlers\game_coordinator\index.js:67:8)
at Timeout._onTimeout (C:\Users\Admin\Desktop\discord\node_modules\csgocoordinator\index.js:116:13)
at listOnTimeout (internal/timers.js:549:17)
at processTimers (internal/timers.js:492:7)
Nikolai Vavilov commented
Please post a minimal test case that reproduces the issue.
Deleted user commented
const fs = require('fs');
const Enmap = require('enmap');
const Discord = require('discord.js');
const SteamUser = require('steam-user');
const CSGOCoordinator = require('csgocoordinator');
const Steam = require('steam');
const config = require('./config.json');
const client = new Discord.Client({
messageCacheMaxSize: 100,
messageCacheLifetime: 300,
messageSweepInterval: 120,
retryLimit: 5,
disabledEvents: [
'GUILD_UPDATE',
'GUILD_MEMBER_ADD',
'GUILD_MEMBER_REMOVE',
'GUILD_MEMBER_UPDATE',
'GUILD_MEMBERS_CHUNK',
'GUILD_INTEGRATIONS_UPDATE',
'GUILD_ROLE_CREATE',
'GUILD_ROLE_DELETE',
'GUILD_ROLE_UPDATE',
'GUILD_BAN_ADD',
'GUILD_BAN_REMOVE',
'CHANNEL_CREATE',
'CHANNEL_UPDATE',
'CHANNEL_PINS_UPDATE',
'MESSAGE_DELETE',
'MESSAGE_UPDATE',
'MESSAGE_DELETE_BULK',
'USER_UPDATE',
'USER_NOTE_UPDATE',
'USER_SETTINGS_UPDATE',
'PRESENCE_UPDATE',
'VOICE_STATE_UPDATE',
'TYPING_START',
'VOICE_SERVER_UPDATE',
'WEBHOOKS_UPDATE'
]
});
client.config = config;
client.accounts = new Enmap({ name: 'accounts' });
client.commands = new Discord.Collection();
client.steamUser = new SteamUser();
client.SteamGameCoordinator = new Steam.SteamGameCoordinator(client.steamUser, 730);
client.csgoUser = new CSGOCoordinator(client.steamUser, client.SteamGameCoordinator);
client.numbers = require('./modules/numberEmojis.js');
require('./modules/functions.js')(client);
if (!fs.existsSync('./apiKeys.json')) {
var data = {
currentlyUsedID: 0,
curUses: 0,
keys: client.config.steamAPIkeys
};
fs.writeFileSync('./apiKeys.json', JSON.stringify(data, null, 4));
}
client.steamAPI = JSON.parse(fs.readFileSync('./apiKeys.json'));
fs.readdir('./commands/', (err, files) => {
if (err) console.error(err);
console.log('Loading a total of ' + files.length + ' commands.');
files.forEach(f => {
if(f.split('.').slice(-1)[0] !== 'js') return;
let props = require('./commands/' + f);
client.commands.set(props.help.name, props);
});
});
fs.readdir('./events/', (err, files) => {
if (err) console.error(err);
var onces = 0;
for (let i = 0; i < files.length; i++) if (files[i].startsWith('once_') && files[i].endsWith('.js')) onces++;
console.log('Loading a total of ' + files.length + ' events. (' + onces + ' onces)');
files.forEach(file => {
if (file.startsWith('once_')) {
file = file.replace('once_', '');
const eventName = file.split('.')[0];
const event = require('./events/once_' + file);
client.once(eventName, event.bind(null, client));
delete require.cache[require.resolve('./events/once_' + file)];
} else {
const eventName = file.split('.')[0];
const event = require('./events/' + file);
client.on(eventName, event.bind(null, client));
delete require.cache[require.resolve('./events/' + file)];
}
});
});
client.login(client.config.botToken).then(() => {
client.fetchApplication().then((r) => {
client.config.owner = r.owner.id;
if (config.admins) config.admins.push(r.owner.id);
}).catch((e) => console.error(e));
});
Nikolai Vavilov commented
This is not minimal. Sorry, can't help you. You might want to submit an issue to csgocoordinator.