How do I add the status of a quadruped and use it in unity?
YLe1201 opened this issue · comments
YLe1201 commented
In BasketballDemo scene 2020,I'm trying to export new styles of the quadruped,such as sit. I trained the output data, but the results can't be applied in the QuadrupedDemo scene. The quadruped's sitting state is wrong. What is the reason,Is there any problem?
Paul Starke commented
Did you doublecheck the style vector in the controller, which may be of different dimensionality for your own featured dataset?