S.E.A.'s repositories

netradiant-custom

The open-source, cross-platform level editor for id Tech based games.

Language:C++License:NOASSERTIONStargazers:1Issues:0Issues:0
Language:C++License:MITStargazers:0Issues:0Issues:0
Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

arduino-psa-comfort-can-adapter

Arduino sketch to operate new PSA comfort devices (CAN2010) on old BSI CAN-BUS (CAN2004)

Language:C++License:GPL-3.0Stargazers:0Issues:0Issues:0

arduino-psa-nac_rcc_cirocco

PSA/Stellantis (Peugeot, Citroen, DS, Opel) NAC / RCC / CIROCCO Configuration softwares - Telecoding / Calibration

Stargazers:0Issues:1Issues:0

AwesomeCppGameDev

A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.

Stargazers:0Issues:0Issues:0

can_extender

can_extender

Language:C++License:GPL-3.0Stargazers:0Issues:0Issues:0
Language:C++License:MITStargazers:0Issues:0Issues:0

D3D12_Research

Personal hobby project to experiment with various rendering techniques.

License:MITStargazers:0Issues:0Issues:0

Esoterica

Esoterica Engine

Language:C++License:MITStargazers:0Issues:0Issues:0

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

License:Apache-2.0Stargazers:0Issues:0Issues:0

hlslpp

Math library using hlsl syntax with SSE/NEON support

Language:C++License:MITStargazers:0Issues:0Issues:0

Hork-Source

3D Game Engine

License:MITStargazers:0Issues:0Issues:0

IDKEngine

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination

Stargazers:0Issues:0Issues:0

im3d

Immediate mode rendering and 3d gizmos.

Language:C++License:MITStargazers:0Issues:0Issues:0

iw3xo-radiant

iw3xo-radiant // a radiant modification for Call of Duty 4

Stargazers:0Issues:0Issues:0

KDTree

Fast KDTree for Unity, with thread-safe querying.

Language:C#License:MITStargazers:0Issues:0Issues:0

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

Nez

Nez is a free 2D focused framework that works with MonoGame and FNA

License:MITStargazers:0Issues:0Issues:0

optick

C++ Profiler For Games

Language:C#License:MITStargazers:0Issues:0Issues:0

overgrowth

Open Source codebase of the game Overgrowth by Wolfire Games LLC

Language:C++License:Apache-2.0Stargazers:0Issues:0Issues:0

psa_car_controller

control a psa car with connected_car v4 api. Using android app to retrieve credentials.

Language:PythonLicense:GPL-3.0Stargazers:0Issues:0Issues:0

PSAVanCanBridge

VAN - CAN protocol bridge (V2C) for cars made by PSA Group (Peugeot, Citroen)

Language:C++License:GPL-3.0Stargazers:0Issues:0Issues:0

ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

Language:C++License:MITStargazers:0Issues:0Issues:0

SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

Language:C++Stargazers:0Issues:0Issues:0

tracy

C++ frame profiler

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0

Vulkan-Hpp

Open-Source Vulkan C++ API

Language:C++License:Apache-2.0Stargazers:0Issues:0Issues:0

Vulkan-Samples

One stop solution for all Vulkan samples

License:Apache-2.0Stargazers:0Issues:0Issues:0

WickedEngine

3D engine focusing on modern rendering

Language:C++License:NOASSERTIONStargazers:0Issues:0Issues:0