sdslabs / Rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced

Home Page:https://rootex.readthedocs.io/

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gameplay code in cpp?

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is it possible to code gameplay code such as player and other stuff in cpp?

Yes, we already do that for some things here - https://github.com/sdslabs/Rootex/blob/dev/rootex/framework/components/game/player_controller.cpp

It does require you to recompile the engine (doesn't take that long)

YES!!! lessgoo finally a engine that doesnt soly rely on lua or c# for gameplay (that isnt cryengine/ unreal)!
yea i understand you have to recompile engine but it is worth the performance gains and that's only language i know :)

also does it have networking yet?

No, no networking features in this engine. I don't think the crew plans to add any networking features to Rootex in the future. @r41k0u Is that still the case?

Not thinking of networking right now, we need to get this in a relatively bug free state before that