gameplay code in cpp?
opened this issue · comments
is it possible to code gameplay code such as player and other stuff in cpp?
Yes, we already do that for some things here - https://github.com/sdslabs/Rootex/blob/dev/rootex/framework/components/game/player_controller.cpp
It does require you to recompile the engine (doesn't take that long)
YES!!! lessgoo finally a engine that doesnt soly rely on lua or c# for gameplay (that isnt cryengine/ unreal)!
yea i understand you have to recompile engine but it is worth the performance gains and that's only language i know :)
also does it have networking yet?
No, no networking features in this engine. I don't think the crew plans to add any networking features to Rootex in the future. @r41k0u Is that still the case?
Not thinking of networking right now, we need to get this in a relatively bug free state before that