sdslabs / Rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced

Home Page:https://rootex.readthedocs.io/

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Bounding box needs to be recomputed when model is changed

sin3point14 opened this issue · comments

commented

changing model file of AnimatedModelComponent doesn't recompute the bounding box, the same issue may be with ModelComponent
image