Better accessibility
kolumb opened this issue · comments
- Elements for selecting room could have bigger clickable area.
- Every interactive element could have visual feedback on hover.
- No tabindex to select room with
Tab
key. - There's no way to control pad from keyboard.
But someone might start use keyboard and not notice that you can use a mouse.
For the last issue, I think a tutorial would be best. I think if we want keyboard movement we also need to let players configure their sensitivity, since mouse movement is basically instant I still think it's going to be really hard to play on keyboard.
What if you could press number key from 1 to 9 and 0 - and pad will move to that percentage of height? That way keyboard also can be instant. Like timeline on youtube :D
And WASD / arrows keys will give more precise control if you have time.