Nicholas Alexeev's starred repositories
gameboy_emulator
Gameboy Emulator written in Rust
vscode-neovim
Vim mode for VSCode, powered by Neovim
TerrariaClone
🔥 An incomprehensible hellscape of spaghetti code.
MACSTransitApp
Opensource Android app for Fairbanks' bus system (MACS)
ToonWaterShader
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
anuga_core
AnuGA for the simulation of the shallow water equation
awesome-rust
A curated list of Rust code and resources.
pokemonsay
👾 Pokemon version of cowsay with CLI and API.
Inline-Engine
Game engine written in C++ with ease of use and next-gen parallel computing in focus.
unity-fracture
Fracture any mesh at runtime