schellingb / UnityCapture

Streams Unity rendered output to other Windows applications as virtual capture device

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Poor performance and Frame drops.

nickhudson4 opened this issue · comments

Experiencing a large frame drop when running the UnityCapture plugin. DoubleBuffering does help but not much.

Without UnityCapture
image

With UnityCapture
image

Note the source of the drop is coming from the Plugin call CaptureSendTexture()