How do I get the NuklearDevice?
NotHunter101 opened this issue · comments
I don't know how to find this for the Init method.
You are supposed to create your own class which inherits from NuklearDevice, this is made this way so you can use any renderer that you like. OpenGL, DirectX, SFML... whatever.
Here's an example one for SFML
https://github.com/sbarisic/NuklearDotNet/blob/master/Example_SFML/Program.cs#L19-L101
And then you just create an instance of it and pass it to Init
SFMLDevice Dev = new SFMLDevice(SFML_RenderWindow);
NuklearAPI.Init(Dev);