Replace Ids logic with pointers
Grufoony opened this issue · comments
I have some troubles in the preview branch, cause it seems like many agents are being duplicated during the evolution...
In order to debug and solve this, why don't we use unique pointers instead of Ids to store agents in nodes/edges?
What is the state of this?
I think we may replace maps with vectors and build custom search algorithm...
However, I don't know how will this affect performances.