SalvM / Godot-multiplayer-battle-server

[SERVER] A simple test project with multiplayer features

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Godot Multiplayer Battle Server

A simple test project with multiplayer features

Client

You can find the client repository here

Server

Server.gd

The main file. It starts the server and communicates with the clients.

Fight.gd

It contains the constants and functions about the fighting system

StateProcessing.gd

Used to send the world_state to all the clients. The state is sent 20 times per second. This value should be the most common in multiplayer games

AntiCheat.gd

It contains some functions to check if the player is cheating. One way to do that is to check the time passed between an action and another.

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[SERVER] A simple test project with multiplayer features


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