bl's repositories
assignment01
VR class assignment 0, getting familiar with Unity
Learning-VR
Online course to develop VR experiences
VR-assignment3
Adding teleportation and some collision
assignment2
GitHub and Unity practice
Practicum2-S19
VR Spring 2019 practicum2
vr-setup-VRTK3.x
Creating and adding new concepts to scenes using VRTK
UnityCheckAudioPlaying
Sample scene to go over an array of audio objects, and if they are all playing, then do something
vr18-final
final repo for VR spring 2018
iTechPractice01
Unity practice for materials and transformations
practicum01
VR practicum
UnityScritping
Basic scripts to get started with scripting in Unity 3D
assignment03
VR class assignment
gitignore
A collection of useful .gitignore templates
assignment_intro
LyndaTutorial_GitHub
illustrator-scripts
JavaScript scripts for Adobe Illustrator CSx.
Project00
Project00 My Favorite VR Place
Git101
testingGitHub
Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.