adding opencv 3.x to build?
ty-dev opened this issue · comments
Just FYI if this helps anyone, added this step after the do_pip and works (although to note adds ~20mb to zip)
do_source_install () {
mkdir $VIRTUAL_ENV/src && cd $VIRTUAL_ENV/src && \
wget -O opencv-3.1.0.zip https://github.com/Itseez/opencv/archive/3.1.0.zip && \
unzip opencv-3.1.0.zip && \
rm opencv-3.1.0.zip && \
mkdir ./opencv-3.1.0/build && \
cd ./opencv-3.1.0/build && \
cmake -Wno-dev \
-D CMAKE_BUILD_TYPE=RELEASE \
-D BUILD_opencv_python2=ON \
-D BUILD_SHARED_LIBS=OFF \
-D WITH_FFMPEG=OFF \
-D BUILD_EXAMPLES=OFF \
-D BUILD_EXAMPLES=OFF \
.. && \
make -j7
# opencv 3.1 static libs
mkdir $VIRTUAL_ENV/lib64/python2.7/site-packages/cv2
cp $VIRTUAL_ENV/src/opencv-3.1.0/build/lib/cv2.so $VIRTUAL_ENV/lib64/python2.7/site-packages/cv2/__init__.so
touch $VIRTUAL_ENV/lib64/python2.7/site-packages/cv2/__init__.py
}