rwengine / openrw

OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable

Home Page:http://openrw.org

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Map viewer tool

swift502 opened this issue · comments

Hi,

I'm looking for a way to load the entire map of liberty city and export it in a modern 3D format (like fbx). @danhedron informed me that "OpenRW already has a map viewer tool". I built the RWViewer and expected the "World" tab to display the map, but the whole RWViewer seems somewhat incomplete / broken.

Is this what it's supposed to look like? Or did I somehow build it wrong, since I'm on a virtual machine...

Video

Does OpenRW contain a map tool which reads the .ide and .ipl files and displays the entire map?
Where do I find this map tool?
I know there's .ide and .ipl loaders? If they work I at least could write my own map tool...

Thanks.

Maybe it's the BUILD_TOOLS option I missed?

Ok not really, that only seem to be something to do with fonts..

I'm also interested in being able to get the whole map as a file, e.g. to be able to 3d-print it and put on the wall.

@vflyson I've setup swift502/LibertyCityConverter. I'll try simply borrowing the crucial components from OpenRW and make the simplest possible program to export the map into the simplest 3D format, with textures.

Might take months. Or forever. We'll see.
It might just turn out to be a bit too ambitious for my first C++ program. Lol.

I'd be highly interested in that file

@vflyson @Ryder17z I ditched OpenRW because I'm terrible at C/C++ 😄
I found DragonFF, which is a Blender DFF importer/exporter in Python, and I'm progressing quite well with that. With my extension it might be possible to import both the III and VC map.

SA will need a little modification to support binary IPL files, so I'm not sure how long that'll take...

Here's my PR thread in DragonFF if you want to follow the progress.