Trung Lê (runlevel5)

runlevel5

Geek Repo

Location:Sydney, Ho Chi Minh City

Home Page:http://tle.id.au/

Twitter:@runlevel__5

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Organizations
hanami
microcourses
ruby
spree
sunspot

Trung Lê's repositories

louis_vuitton_stock_checker

Be a smarter LV bag addict

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asdf-nodejs

Node.js plugin for asdf version manager

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box64

Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices

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Bugdom2

Pangea Software’s Bugdom 2 for modern systems 🦗

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buildroot

Clone of upstream 'buildroot' tooling.

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cdk-github-runners

CDK constructs for self-hosted GitHub Actions runners

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dosbox

Just a mirror of the original dosbox SVN

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dosbox-staging

DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

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ETe

Improved Wolfenstein: Enemy Territory Engine

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etlegacy

ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

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infra

IaC for all infrastructure required by Pulumiverse

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ioq3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

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lwjgl3-ppc64le-release

Just a place to host lwjgl3 for ppc64le

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op-build

Buildroot overlay for Open Power

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openal-soft

OpenAL Soft is a software implementation of the OpenAL 3D audio API.

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papermario

Decompilation of Paper Mario

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play1

Play framework

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pulumi-buildkite

A Pulumi provider for interacting with the Buildkite CI/CD service

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Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II

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rpmspecs-gzdoom

GZDoom RPM Spec and Patches

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rpmspecs_multimc

rpmbuild spec for the MultiMMC

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rusty_v8

Rust bindings for the V8 JavaScript engine

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sdkman-cli-native

The next generation of SDKMAN! CLI commands, written in Rust

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spearmint

Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.

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terraform-provider-buildkite

Terraform provider for Buildkite

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toolbox

Tool for containerized command line environments on Linux

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vkQuake3

Its based on ioq3,I add a vulkan based modular render back end which originally from https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition

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