runejs / server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

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[CONTENT] Re-implement setInterval/setTimeout code into tasks

Jameskmonger opened this issue · comments

  • npc random movement (Actor.initiateRandomMovement)
  • anti-spam eating (rs:eating)
  • ladders (rs:ladders)
  • taverly dungeon ladder (rs:taverly_dungeon_ladder)
  • pickables (rs:pickables)
  • prospecting (rs:prospecting)
  • sheep shearing (rs:sheep_shearing)
  • looting crates (rs:crates)
  • mill hopper (rs:grain_hopper and rs:grain_hopper_controls)
  • Falador guards talking to eachother (promises:custom_guards)
  • Sheep saying "baa" (rs:sheep_shearing) (depends on #415)