root's repositories
myframework
A framework containing general code for writing various applications with focus on AI, network and graphics.
Xoshiro-cpp
Header-only Xoshiro/Xoroshiro PRNG wrapper library for modern C++ (C++17/C++20)
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
bc7e
Binomial's fast high quality full-featured SIMD BC7 encoder.
LTU-labs
Almost everything I have bashed on the keyboard during game development studies at LTU
bc7enc16
Fast single source file BC7/BPTC texture encoder with perceptual metric support
bc7enc_rdo
State of the art RDO BC1-7 GPU texture encoders
cpp_sockets
A header-only implementation of TCP and UDP sockets in C++
dsa_opengl_examples
Examples of DSA OpenGL
Glitter
Dead Simple OpenGL
Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
LearnOpenGL
Code repository of all OpenGL tutorials found at https://learnopengl.com
libphx
Phoenix Game Engine
ltheory
Limit Theory
ltheory-old
Limit Theory -- Old C++ Implementation
ltprototype
Limit Theory Prototype (2013)
olcPixelGameEngine
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
SOIL2-1
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL.
sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Sparky
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
stduuid
A C++17 cross-platform implementation for UUIDs
USD
Universal Scene Description