High CPU usage and file not syncing when drafts mode is enabled
quinoaa opened this issue · comments
Can you provide which version of Rojo you're seeing this behavior on, your Rojo plugin settings (particularly if Two-Way Sync is enabled), your operating system, and more about the steps you're taking to get it to happen? I don't think we've seen this reported before, but I'd love to get to the bottom of it!
I'm using Rojo 7.4.1 and Windows 11 with atlas OS and I don't think I have changed the settings a lot
It seems like the issue only occurs when script draft mode is enabled with team create, new script doesn't get created but editing existing script works fine
I disabled draft mode and everything seems to work fine now
Thanks a lot for the response !
Thanks for the extra information - we'll have to see if there's anything Rojo can do differently to play nice with drafts mode. It's uncommon for people to actually want to use Rojo and drafts together, but Rojo should definitely still function properly when the feature is enabled!
This appears to be a Roblox bug that we won't be able to work around, I've reported it here: https://devforum.roblox.com/t/when-drafts-mode-is-enabled-instantiating-a-script-and-setting-its-source-with-scripteditorserviceupdatesourceasync-fails/2941974.
Scratch that - we could work around this by parenting instances before setting other properties, but I still think Roblox should fix this!