robinborth / Sketch2Shape

A project to utilize differentialbe rendering to optimize the latent code from DeepSDF.

Home Page:https://robinborth.github.io/Sketch2Shape/

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Efficient Rendering

robinborth opened this issue · comments

  • Replace Depth > 2 mask, with "unit+eps" ball, and check the efficiency
  • Adaptive Step Scale?
  • Corse-To-Fine strategy? (DIST?)