Robert-Hein Hooijmans's repositories
BouncyLayout
Make. It. Bounce.
TinyConstraints
Nothing but sugar.
Observable
The easiest way to observe values in Swift.
Metal-Point-Cloud
A point-cloud made from 3d data with Metal.
InverseKinematics
Inverse Kinematics in SceneKit.
Gradient-Meshes-with-SceneKit
Building Gradient Meshes with SceneKit.
BDAstroCalc
BDAstroCalc is a Swift struct for low-precision calculations related to Earth's sun and moon.
electron-copy
Electron Workshop Materials
JelloSwift
Swift soft body physics engine
JSONCodable
JSON Codable is what we need 90% of the time
LowPolyWater
Example of implementing low-poly water using SceneKit and Metal.
Shadertweak
An iPad app that allows you to rapidly prototype fragment shaders in the Metal shading language.
SwiftARlps
Fun with ARKit, sorry for the bad pun 🤭