Robert Corponoi's repositories
godot-demo-house
A demo house used by various tutorials.
godot-toml
A script to help you parse toml files in Godot with support for Godot types.
gridsome-plugin-copy-build
A simple plugin for your Gridsome project that lets you copy the dist files to another directory after building
acf-gutenberg-blocks
ACF Gutenberg Blocks allows you to easily define ACF modiles as components consisting of PHP definitons, Twig structure, and stying. This lets you keep your ACF components defined in the code and cleanly stored in the project structure
godot-toml-source
A script to help you parse toml files in Godot with support for Godot types.
port-scout
Port Scout is an easy way to get available ports with different needs.
boxcrate
A wrapper for the browser's localStorage that allows you to set and get items as they are with optional expiration times.
canvas-scrolling-background
Manages an infinite scrolling background for your game
eventverse
Eventverse is a highly performant and easy to understand event emitter for Node and the browser.
gamewriter
GameWriter uses the document to write over a canavas for increased performance when using text in 2d or 3d games.
glutin-starter
Glutin provides an OpenGL Context on as many platforms as possible. This starter makes it easy to get started with a basic glutin setup
godot-docs-stable
Makes sure that when you visit a Godot doc page, it goes to the docs of the stable version of Godot.
mousehawk
The mouse counterpart to https://github.com/robertcorponoi/keyhawk. Mousehawk is used to create and manage mouse button bindings for your games.
player-info
A client-side only solution to manage player state and data.
unity-player-movement-2d
A quick and simple way to get started with creating a 2D player character.